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Guild Wars 2 - Front side of NCsoft's booth.
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Guild Wars 2 - Back side of NCsoft's the booth.
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Guild Wars 2 - Help sheet next to each keyboard of the demo stations.
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Guild Wars 2 - One of the many steps during the character creation process.
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Guild Wars 2 - Name input during the character creation process.
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Guild Wars 2 - Right at the start.
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Guild Wars 2 - Dialog we have seen mostly consisted of short multiple-choice selections.
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Guild Wars 2 - Low level Human elementalist with enabled fire attunement and fire magic skills while holding a two-handed staff.
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Guild Wars 2 - Aura of Restoration: as long as you hold down the mouse button your energy will be reduced and your health will be restored.
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Guild Wars 2 - High level Charr elementalist with enabled fire attunement and fire magic skills while holding a dagger.
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Guild Wars 2 - Targeting of area-of-effect spells is done with a mouse-moveable preview of the affected area.
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Guild Wars 2 - 'The Shatterer', a huge dragon during a high level world event.
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Guild Wars 2 - Hexes on the dragon.
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Guild Wars 2 - Fire bamm.
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Guild Wars 2 - Fire thingies.
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Guild Wars 2 - Whole graphical user interface with opened inventory window.
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Guild Wars 2 - ROFSE: roling on floor spending energy
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Guild Wars 2 - Energy potions: Personally I am very, very sceptical about those as this might turn combat into a "ressource war" as seen in so many "yet another MMO"s. Later on I got the change to talk with Izzy about the reasons for and against potions which did ease my fears a bit. Izzy's personal opinion is "I hate potions and want to bring them down with fire" but so far they haven't found a better replacement for a long-term resource yet and until that happens they (including Izzy) will stick to them and try to convince people that energy potions will improve and not worsen gameplay.
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Guild Wars 2 - Vendor window and hero window.
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Guild Wars 2 - Hero window of a Human elementalist. Note the "classic" attributes as seen in so many "yet another MMO"s. Personally I did like Guild Wars 1 because it did so many things different than "yet another MMO".
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Guild Wars 2 - Hero window of a Human elementalist. Currently the attributes they can only be increased with the "+" button but not be lowered again. This might change of course but personally I think it would totally suck if you can "miss-spec" your character like in so many "yet another MMO"s.
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Guild Wars 2 - Hero personality: charisma, dignity, ferocity.
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Guild Wars 2 - Dye menu: most equipment pieces seem to have three different dye-able areas for which you can choose a dye color from the right. In the demo all dyes had been available but we've been told that from the start you will only have the "Starter Colors" set and have to unlock other dye sets later in the game.
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Guild Wars 2 - Necromancer skill "Feast of Corruption". FoC spike FTW!
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Guild Wars 2 - Necromancer skill "Death Shroud".
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Guild Wars 2 - Elementalist skill "Meteor Shower".
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Guild Wars 2 - Ranger skill "Barrage".
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Guild Wars 2 - Ranger skill "Healing Spring" in the self-heal slot #6. You can select the self-heal skill from a little popu-up window with all self-heal skills.
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Guild Wars 2 - Ranger skill "Tracking" in the utility slot #7". Actually enemies are not shown on the minimap anymore because they want people to look at the main window and not at the minimap. Nevertheless rangers have skills to make them appear on the minimap again.
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Guild Wars 2 - Ranger skill "Frost Trap" in the utility slot #8. You can select the utility skills from a little popu-up window with all utility skills.
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Guild Wars 2 - Ranger skill "Feral Signet" in the utility slot #9.
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Guild Wars 2 - Ranger elite skill "Rampage As One" in the elite slot #10.
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Guild Wars 2 - Pet management window and pet naming window. You can have three pets available and one of those with you.
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Guild Wars 2 - Pets have a pool of skills from which you can choose four the pet will use.
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Guild Wars 2 - Ranger specific icons from left to right: pet management, pet commands (attack my target come back, guard?) and pet behavior pop-up menu (fight, guard, avoid commbat).
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Guild Wars 2 - Traits: each skill line has a pool of traits from which you can choose three to be active.
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Guild Wars 2 - Traits
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Guild Wars 2 - Traits
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Guild Wars 2 - Chat. With a lot of ArenaNet employees doing a lot of commands.
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Guild Wars 2 - Reward chest with loot window (bottom right).
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Guild Wars 2 - Hero window with equipped items.
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Guild Wars 2 - Maximum inventory.
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Guild Wars 2 - "Mark" which is like an insignia in Guild Wars 1 and can be applied to armor.
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Guild Wars 2 - Quest log.
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Guild Wars 2 - Reward dialog after completing a low level quest with fix reward (axe, 50 karma, 50 copper) and one selectable reward (sword, shortbow, longbow).
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Guild Wars 2 - Shortbow and longbow. Items seem to have a lot of boni boosting attributes which in my opinion is so "yet another MMO" style. And there even are items sets... sigh.
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Guild Wars 2 - Two-handed staff and dagger which are both equippable by elementalists.
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Guild Wars 2 - Vendor window with consumables. Did I mention that I consider consumables so "yet another MMO" style and hate them for turning a game into a "resource war"?! At the very beginning Guild Wars 1 didn't have any consumable items and I did absolutely love that fact.
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Guild Wars 2 - Warhorn and longbow.
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Guild Wars 2 - Achievement groups. A lot of them.
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Guild Wars 2 - Achievement groups. More of them.
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Guild Wars 2 - Explorer achievements.
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Guild Wars 2 - Hero achievements.
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Guild Wars 2 - Slayer achievements. With multiple tiers. Turning into a grindfest?!
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Guild Wars 2 - Weapon Master achievements.
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Guild Wars 2 - Comparing achievements. People will love that.
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Guild Wars 2 - Minimap. The skull symbol represents fallen allies and this particular one was a falled bear whom I did help up soon afterwards.
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Guild Wars 2 - Minimap with tooltips for quest markers.
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Guild Wars 2 - Minimap with tooltips for NPCs.
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Guild Wars 2 - Map of Tyria.
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Guild Wars 2 - Map of Ascalon.
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Guild Wars 2 - Map of Shaemoor.
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Guild Wars 2 - Map of Shaemoor with a waypoint. Using waypoints costs copper coins, except in large towns where it is free.
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Guild Wars 2 - Map of the Charr area.
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Guild Wars 2 - Map of Orr.
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Guild Wars 2 - Crash Reporter - it's back!
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Guild Wars 2 - Somewhere far away from NCsoft's booth there was yet another station where you could play Guild Wars 2. With 3 monitors in 3D!
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Guild Wars 2 - Bear and ranger saying "bye".
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Guild Wars 2 - hexe, James and Annie who did answer a looooot of our questions, thank you very much!
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Guild Wars 2 - Izzy, T.T.H, James, hexe and Princess.
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Guild Wars 2 - On Thursday evening at the NCsoft party James, our little blue monster, did fetch the attention of Jeff Grubb which resulted in him sitting at our table for most of the evening and talking with us and others about the gamescom, computer games, Guild Wars, roleplaying games, schnitzel, beer, Seattle and bridge trolls.
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Torchlight 2 - Now with multiplayer!
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Torchlight 2 - And pets!
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Torchlight 2 - And outdoor areas!
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Torchlight 2 - And dungeons!
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Torchlight 2 - And big guns!
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Torchlight 2 - One of the many splash screens of the editor.
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Mythos Online - Kinda creepy that the booths of Mythos Online and Torchlight 2 had been right next to each other.
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Mythos Online - Plenty sidebars.
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Tera - Yet another MMO.
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Tera - Women get more of boob.
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Tera - Men get more of everything.
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Tera - There must be some rationale behind shaking the butt like a belly dancer while shooting arrows at treants...
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Rift - Yet another MMO.
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Battle of the Immortals and Jade Dynasty - Yet two another MMOs. The later one featuring an integrated grinding bot which will kill monster for you while you are away from keyboard. Rationale: Can't defeat goldsellers? Just underprice them!
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The First Templar - Fancy booth part one.
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The First Templar - Singleplayer RPG.
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Dungeons - Fancy booth part two.
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Dungeons - A Dungeon Keeper Remake.
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Dungeons - Done with slaughtering some adventurers. Now gotta call the imps for some cleanup.
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Dungeons - Skill trees.
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The Witcher 2 - Drugs to make you see through walls.
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The Witcher 2 - Storyline of the whole game.
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??? - Can't remember the name of the game but the gameplay is about bodycounts. Huge bodycounts.
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Hunted: The Demon's Forge - Very interesting two-player cooperative game. Looks good and plays nice. Got a very kind introduction by one of the booth guys. Were not allowed to take pictures of the game. Only of the smoking skull they had. Obviously our own monster wasn't scared.
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R.U.S.E. - Real-time strategy playable on touchscreens. hexe loved it. Literally had to drag her away from the demo stations somewhen.
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Age of Empires Online
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Halo: Reach
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Halo: Reach
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Medal of Honor - All demo stations with three montitors. Game looking nice. Death after one or two hits. Respawn times below four seconds.
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Portal 2
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Assassin's Creed: Brotherhood
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Dragon Age 2
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Gothic 4: Arcania and Top Agents
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King's Bounty
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Castlevania
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Star Wars: The Old Republic
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Enslaved - Babe.
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Lego Universe - Pirate.
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The Lord of the Rings: Adventures of Aragorn - Uruk-hai.
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Starcraft 2 - Space marine.
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Warhammer 40.000 - Space marine.
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Battlestar Galactica Online - Cylon.
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